Saturday 9 March 2013

ActionScript 3.0 Chapter 4.6 Loops



About This Lesson: The concept of looping through code is tied closely to automation and is a structure that can both save time and allow for more dynamic code implementation. This lesson will examine different looping structures within AS3 and provide some examples of times you may wish to implement them.   






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ActionScript 3.0 Chapter 4.5 Arrays and Vectors


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About This Lesson: In ActionScript, the array is one of the most useful primitive data type that you will encounter. In this lesson you'll learn how to create and manipulate normal AS3 arrays along with with typed arrays, which are called vectors.





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ActionScript 3.0 Chapter 4.4 Conditionals


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About This Lesson: Conditional statements and operators in any language. This lesson will examine some common conditionals and how they can be implemented in ActionScript.





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ActionScript 3.0 Chapter 4.3 Events



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About This Lesson: ActionScript 3 has a robust and flexible event model. In this lesson, you'll see how to listen for and respond to events in ActionScript.





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ActionScript 3.0 Chapter 4.2 Fuctions


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About This Lesson: In this lesson, we'll look at functions in ActionScript: how they are created, how they are invoked, and the different properties that can be attributed to them.





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ActionScript 3.0 Chapter 4.1 Variables


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About This Lesson: In this lesson, we'll look at an object that is common in any programming language: the variable. Variables and constants in ActionScript are very similar to those found in many other language, and server as the basic building blocks of any program.  





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Friday 8 March 2013

ActionScript 3.0 Chapter 3.3 Compling and Debugging


Download projects files here: http://www.mediafire.com/download.php?ek4rjeq9fwq03ho


About This Lesson: Compiling  ActionScript into a SWF or some other format is a fairly straightforward process, but debugging your complied code can be somewhat of a mystery. In this lesson, we'll examine how to do both from within Flash Builder.





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ActionScript 3.0 Chapter 3.2 Creating a Class File


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About This Lesson: Working in Adobe Flash Builder, you basically have two choices in how your ActionScript code is organized. You can write code as part of a flex project or create a project using only pure ActionScript. In this lesson, we will have a look at both options. 

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ActionScript 3.0 Chapter 3.1 Creating an ActionScript Project


Download projects files here: http://www.mediafire.com/download.php?ek4rjeq9fwq03ho


About This Lesson: Adobe Flash Builder makes creating a new ActionScript project fairly simple. In this lesson, we'll examine a few ways in which to create a variety of AS3 projects from scratch. 





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Thursday 7 March 2013

Attention/Request

Hi everyone this is my first blog which i started 5 months back. I am very happy with the 

response which you're giving. I really wanted to make this blog a successful blog, and I 

always give my best so that you people gets the best content available here either in 

technology or entertainment. Now I want you guys to tell me how I'm working? Are you 

guys happy with my work or not? If not then please tell me, i will try to make it more 

appropriate and interactive, and guys also i want you to comment on my work, after all this i 

am working for you guys only :) .  Thank you hope you understand.







Once again Thank you.


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Wednesday 6 March 2013

ActionScript Chapter 2.3 Compling and Debugging


Download projects files here: http://www.mediafire.com/download.php?ek4rjeq9fwq03ho


About This Lesson: Compiling ActionScript into a SWF or some other format is a fairly straightforward process, but debugging your complied code can be somewhat of a mystery. In this lesson, we'll examine how to do both from within Flash Professional






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ActionScript Chapter 2.2 Building the Document Class


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About This Lesson: When you are working in Adobe Flash Professional, you basically have two choices in how your ActionScript code is organized. You can write code directly on the timeline or create an external class to bind to the project. In this lesson, we will have a look at both options.





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ActionScript Chapter 2.1 Creating a Flash Document


Download projects files here: http://www.mediafire.com/download.php?ek4rjeq9fwq03ho


About This Lesson: Adobe Flash Professional makes creating a new ActionScript Project very simple. In this lesson, you will see how to create a new AS3 project from scratch.




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ActionScript Chapter 1.4 Implementing External Source Code


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About This Lesson: There are many useful libraries of the code available for you to use in your projects. This lesson will examine how to include a set of third-party classes in both Flash Professional and Flash Builder.





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ActionScript Chapter 1.3 AS3 Language Fundamentals



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About This Lesson: In this lesson, you'll become familiar with some basics AS3 syntax and structural object-oriented elements through the examination of as ActionScript through the examination of an ActionScript class file.







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ActionScript Chapter 1.2 ActionScript 2.0 Vs ActionScript 3.0


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About This Lesson: There are vast differences between AS1/AS2 and AS3, to the point where they are almost two completely separate programming language. In this video we will examine the history of the language and some milestones along the path.




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Getting Started with ActionScript

Hit Many Targets with One Code Base

ActionScript is an object-oriented programming language that has a wide reach on the web, the desktop, mobile devices, and beyond. If you want to be able to hit many targets with one code base, ActionScript is a great way to do so; it also lets you build a variety of application types, from 2D and 3D games to enterprise applications, video players, and more. In this workshop,  you will learn the very fundamentals of programming in ActionScript 3 using both Flash Professional and Flash Builder. You will learn how to use core constructs and object types such as variables, arrays, and functions, as well as more advanced types like video, sound, XML, and JSON.


Download projects files here: http://www.mediafire.com/download.php?ek4rjeq9fwq03ho

About This Lesson: In this Lesson, we'll examine some of the general attributes of ActionScript, how it can be used, and some compelling reasons why you might want to learn it.





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Monday 4 March 2013

jQuery Chapter 3.2 The jQuery Wrapper


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The jQuery wrapper forms the basis of everything you do in jQuery. In this video you will learn how to invoke the jQuery Library and unleash this powerful framework. You will also be introduced to the syntax that we will use throughout this course.







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jQuery Chapter 3.1 Setting Up jQuery


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Getting Started with jQuery is as easy as locating and downloading the library and adding it to your webpages. In this video you will learn where to find the jQuery library and how to link to it our web pages (or download it and link to the local file from your web pages).







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jQuery Chapter 2.2 Why Use JQuery


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About This Lesson: Why should you write jQuery? Why not standard JavaScript? In this Video we'll explore these questions and look at a web page with some simple functionality written in both standard JavaScript and jQuery so you can compare the two for yourself.





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jQuery Chapter 2.1 What is JQuery


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About This Lesson: With all of the new languages and technologies available today (HTML5, CSS3,JQuery, jQueryMobile, etc.), what extacly is jQuery and why should you want to learn it? This brief video defines what jQuery is and what the role it plays in modern web development.





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jQuery Chapter 1.2 What you need to complete this Workshop


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About This Lesson: This video describes what you need to complete the course. If you have access to the internet, a text editor, and at least one browser, then you are ready to begin.




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jQuery Chapter 1.1 What you will learn in this Workshop

jQuery is rapidly becoming the language of choice for creating web applications and websites capable of running on multiple devices and screen sizes (think cell phone, tablet, desktop). It can dramatically reduce the amount of time spent coding both basic and complex functionality within a website or web application. In the workshop author and trainer Kevin Ruse teaches you the fundamentals of jQuery, which is essentially a code library designed to reduce your development time. You’ll learn how to work with the jQuery wrapper, selectors, elements, attributes, events, effects, and more. In no time, you’ll be up and running and ready to explore the more complex areas of jQuery development.

This lesson gives a brief overview of the topics that will be covered in this course, including how to acquire JQuery, how it works, and what is it used for. We will start the basic concepts so you will feel more comfortable exploring these subjects in detail later in the course.




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Sunday 3 March 2013

Chapter 2.6 Joining Strings


About This Lesson: Strings can be joined using the concatenation operator, double-quoted strings, or the combined concatenation operator. This last technique is particularly useful for sending emails through PHP, as you'll see in this video.

Download PHP pfoject files Here: http://www.mediafire.com/download.php?61x9mb010ch5h26




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Chapter 2.5 Storing Text as Strings


About This Lesson: Choosing whether to enclose strings (text) in single or double quotes can make a big difference. In this video, you'll learn how they differ. as well as how to prevent problems with quotes and apostrophes that occur within a string.


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Chapter 2.4 Comments and White Space


About This Lesson: Comments not only make maintenance easier by reminding you what the code does, they're also useful for temporary disabling sections of code. This video explains how comments work, and also how PHP treats white space.


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Chapter 2.3 Displaying Text and Numbers


About This Lesson: This practical exercise shows how to store text and numbers in variables and display the values in a browser. You'll also learn what happen if you give a variable an invalid name.


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Chapter 2.2 Naming Varible


About This Lesson:Variables play a fundamental role in PHP. In this lesson, you'll learn what a variable is and what the rules are of naming them in PHP.


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Chapter 2.1 The Big Picture



About This Lesson : Before we dive into the details of how to write PHP scripts, this lessong will clarify some essential points that frequently confuse beginners.

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Chapter 1.7 Setting Up a PHP Site in Dreamweaver


If you're using Dreamweaver as your PHP script editor, this lesson will show how you how to define a PHP site in dreamweaver, allowing you to test PHP pages directly in the Document window.

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Chapter 1.6 Changing Configuration Setting


This lesson demonstrates how to change PHP configuration setting by editing php.ini. The video shows important changes that need to be made to the MAMP defaults, but the information is also relevant to windows users

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Chapter 1.5 Checking the PHP Configuration


PHP contais many features, but they might not all be enabled on your server, so it is important to check the configuration . In this lesson , you'll learn how to use the phpinfo() function and check the most important setting for your testing environment.

Download PHP pfoject files Here: http://www.mediafire.com/download.php?61x9mb010ch5h26



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